Meistaravörn í tölvunarfræði: Unnar Kristjánsson

Toolkit for Social Experiments in VR

  • 31.5.2019, 14:00 - 15:00

Student: Unnar Kristjánsson
Title: Toolkit for Social Experiments in VR
Date and Location: Friday May 31st, at 14:00 in Room M120
Supervisor: Hannes Högni Vilhjálmsson, associate professor Department of Computer Science

Abstract: Researchers tend to develop their own applications when it comes to running social behaviour studies in Virtual Reality. These applications are often single use and become obsolete between different projects or studies, despite projects often sharing similar goals or needs. This thesis argues that given a set of principles influenced by modular design patterns found in embedded systems architecture, reusable toolkit applications could be constructed that serve as a shared foundation for social experiments in VR. What follows is a partial implementation of those principles, and an example study enabled by said implementation. Conclusions suggest that despite need for refinements, particularly to the implementation presented which only partially satisfies those principles, the principles indicate some merit as to their utility for building a reusable software toolkit for running social experiments in VR.



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